AI Insights · Timothy · October 2022
Top 5 Racing Games on Unified Platform in Europe, Q3 2022
Discover the performance trends of the top 5 racing games in Europe during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 racing games on a unified platform in Europe showcased varied performance metrics. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each game.
Race Master 3D - Car Racing saw notable fluctuations in its weekly downloads, starting strong with over 400K downloads at the beginning of July and gradually declining to around 292K by the end of September. Its weekly revenue peaked at approximately $6.1K in early August, with a slight dip towards the end of the quarter, ending at around $6K. Active users also showed a decreasing trend, starting from 2.3M in late June and closing the quarter at about 2.1M.
Bridge Race experienced a generally stable performance in downloads, averaging around 330K to 370K weekly downloads with a peak of nearly 400K in mid-September. Revenue saw minor fluctuations, with the highest weekly revenue reaching approximately $1K in early August. Weekly active users remained relatively consistent, ranging between 1M and 1.2M throughout the quarter.
Snow Race!! demonstrated significant peaks in weekly downloads, starting with a high of 480K in mid-July and reaching its peak at around 530K in late August. Active users followed a similar trend, peaking at about 756K in late August before tapering off to approximately 289K by the end of September.
Pocket Champs PVP Racing Games showed a strong increase in both downloads and revenue throughout the quarter. Downloads rose from around 26K in late June to about 217K by the end of September. Revenue saw a substantial increase, peaking at approximately $199K in mid-August before stabilizing at around $81K towards the end of the quarter. Active users also increased significantly, starting from 59K in late June and peaking at around 725K in mid-August.
aquapark.io experienced stable weekly downloads, averaging around 200K, with a peak of 315K in mid-August. Revenue remained modest, peaking at about $779 in mid-August. Active users saw a peak of 1.7M in mid-August, gradually declining to around 1.2M by the end of September.
For more detailed insights and data, visit Sensor Tower.